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Created in UEFN

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- ART PIPELINE -

Check it Out:
Gibba-Gibba Art Pipeline

Hi, I'm Emma :)

and I love making fun, optimized, beautiful games
I specialize in all things art, tech, and production. I have lead art teams and built pipelines for maximum optimization, tracked milestones and project goals on professional game projects, and worked as a 3D artist on a number of student and client projects. I'm happy to adapt to be whatever the team needs whether that be getting my hands dirty in-engine or working with external vendors and managing paperwork to meet our goals.

Let's get in touch :)
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Featured Art:
Veggie Village

From the alternative controller project, Plushie Blaze, I decorated and painted the terrain for our starting area called Veggie Village. My work included creating some of the 3D assets that were placed, to placing fabric patches, to creating a special shader to simulate what a "waterfall of ribbons" could look like. All the individual assets shown below were modeled, UVed, and Textured by me.

I have a breakdown of my waterfall shader on my Artstation Page here!

3D Art and Texturing

I love all things 3D art and environment work. I'm always trying to improve my skills and keep up to date with art asset workflows!

Game Projects

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Get in Touch

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