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Fabric Waterfall Shader
2026
A Unity shader I made to mimic a waterfall with fabric strips.
In our game called Plushie Blaze, we had a world that is made entirely of fabric and plushie creatures. One challenge we had with this set of constraints was the facts that natural aspects of our environment also needed to have that have that fabric look to it and match the style and color choices we had in the game while also being performant in the Unity Engine. After trying Houdini simulations, a lot of the best solutions that worked for the style of our were…

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