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Duck Rig

2026

Stylized duck modeled, UVed, and rigged.

This asset was modeled, UVed, and then rigged by me for the Gibba Gibba project. The intention behind the rig was to be simple but also allow for stylized animations. I rigged everything manually in Maya utilizing a switchable IK/FK rig for the legs. My main goal with this rig was making sure I created fun puffy wings that could bend really smoothly as well as practicing my ability to build a rig on a creature without reference or obvious realistic anatomy to base the intended…

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